Welcome to the Alien]-[Wave Readme
[Intro]
Welcome to Alien Wave version 1.30 BETA and thanks for having download it !
Alien Wave mod is a complete modification for Counter-Strike : Source where you will have to fight for the first time against a horde of aliens who will be happy to shred you in a small pieces ! But we will not let you in the battle with a little Glock and without any monney to buys somethings ! No, here, you have an acces to all weapons of CS:S (reparted in differents class) for free. Now let's get to the fight !!!
Don't forget to visit our Web site where you will can find a lot more (maps pack, new versions...) !
http://alienwave.comze.com
Please DESACTIVATE all addons who play sounds (like Quake Sound ...)
[Licence]
====================================================================
LICENSE OF ALIEN WAVE MOD
1 - Redistribution and use, without modification is permited
2 - No money must be made by the reproduction or redistribution of this
mod
3 - The Alien Wave Mod team are not responsible of any damages you can do with the mod
====================================================================
Copyright (c) 2008 Bioko - Alien Wave Studio - All rights reserved
[How to instal Alien Wave Mod]
1 - Dowload the mod
2 - Extract it somewhere
3 - Copy/Past folders "addons" from "[Server] Mod files/cstrike" into the folder "cstrike" of your server
*** If you have already Eventscript installed, skip this step ***
4 - Unzip and copy/past the folder "addons" who is in the folder "[Server] Files Needed/eventscripts_2.0_beta.rar" into the folder "cstrike" of your server.
*If you have already es_tools installed, skip this step*
5 - Unzip and copy/past the folder "addons" and "cfg" who is in the folder "[Server] Files Needed/es_tools.zip" into the folder "cstrike" of your server.
**If you want to have always AW Mod on your server**
6.1 - Create a "cfg" file nammed "autoexec.cfg" into the folder "cfg" of your server and add into "es_load alienwave". If you have already "autoexec.cfg", just edit it and add in the botom "es_load alienwave".
**Else**
6.2 - Type es_load alienwave in the rcon console to activate AW Mod
- Type es_unload alienwave in the rcon console to desactivate AW Mod
7.1 - Reboot your server and the mod is ready to be played !
[How to play alone with bot]
1 - Copie/Past at all the server files into the folder cstrike of Counter-Strike Source.
2 - Start or restart Counter-Strike Source.
3 - Create a new server. When you joined your server, you will be alone with 3 aliens.
4 - Go to the Counter-Strike Source console and type "bot_add_t" if you are on a de_ map,". Each time you type this command, one CT will join the human team, but one new alien will also join the alien team.
[How to desactivate or/and uninstal]
1 - If sometime, you want to play normal game mod of counter-strike source, just type "es_unload alienwave" in the console. And when you want to play Alien Wave again, type "es_load alienwave".
2 - If you don't want that Alien Wave mod is executed each time you launch Counter-Strike Source, edit autoexec.cfg at "cstrike/cfg" and delete the line "es_load alienwave" . And when you want to play it, type "es_load alienwave".
3 - If you want to uninstal and completly delete the mod from your counter-strike source, just delete the folder "alienwave" in the folder "cstrike/addons/eventscripts".
[Know troubleshootings
1 – The music and sounds of Alien Wave at the first round when AW is loaded can be played double time. The solution is just to wait the next round or restart the game 30 seconds after the beginning.
[Version History]
* Only for Final Version *
v1.30
- Added a new spawnmode "Infection"
- Added few sounds
- Added poison capacity for Recon Alien (?)
- Added infection capacity for Support Alien (?)
- Added VIP mod for Alien Wave (?)
- Perfected command !info_mod
- Perfected command !info_item
- Perfected command !info_command
- Optimised the mod
- Updated gamemode Extermination to Invasion
- Updated Support Alien model (hellknight v7)
- Fixed Assault Alien models
- Fixed a lot of bugs
- Fixed aw_night
- Fixed !health
- Deleted dopamine (can cause too much problems with players)
v1.20
- Added server command aw_night
- Added 3 news spawnmode (Battle, Wave, Ops)
- Added 4 dopamines
- Added some new sounds
- Added Ice grenade
- Deleted ambient sounds
- Fixed Napalm grenade (burn only aliens)
- Fixed the dopamine menu (but not completly)
- Fixed alien striker models
- Optimised the mod
- Optimised the class system
v1.15
- Added gamemode "Demolition"
- Added gamemode "Extraction"
- Added gamemode "Extermination"
- Added the alien Dop
- Added new sound ambient
- Updated global stabilty of the mod
- Converted all sounds to mp3 format
v1.10
- Added class system for humans
- Added class system for aliens
- Added 2 new models for aliens
- Added new musics
- Added some new sounds
- Updated striker alien model
- Updated global stabilty of the mod
- Updated sound ambient
- Updated napalm grenade
- Fixed sound ambient
- Fixed aw_infection_on_death
v1.00
-
Base Mod
[Contact]
Feel free to contact me if you got any suggestion, question, troubleshooting or problems...
- bioko.xo@gmail.com (Google Mail account)
- bioko_ (Steam account)
[Credit]
Mod Creator : Bioko
Mod Leader : Bioko
Models by : S-Low (aliens), Ics (human)
Mapper : Bioko
Special thanks to :
Echo - For having let me take and completly modify his code
Kampfhamster - The first dude who had put the mod on his server ! Moral support
Mattie Eventscripts French Forum - They help me a lot for fixing bugs
And thanks to all guys who like AW mod !!
|