block config { match_config 0 match_overtime_config 0 match_startmoney 800 match_overtime_startmoney 800 match_rounds 15 match_overtime_rounds 5 match_players 10 match_record 1 match_playout 0 match_auto 1 match_fix_defuse 1 match_fix_c4_exploit 0 match_fix_bhop 1 match_remove_ragdolls 1 match_warmup_nonades 1 match_warmup_noc4 1 match_objective_points 0 match_name "[AA]" } event es_map_start { if (server_var(estado) == 4) do { match_cancel } } event load { es_load popup es_xset match_config 0 es_xset match_overtime_config 0 es_xset match_startmoney 0 es_xset match_overtime_startmoney 0 es_xset match_rounds 0 es_xset match_overtime_rounds 0 es_xset match_players 0 es_xset match_record 0 es_xset match_playout 0 es_xset match_auto 0 es_xset match_fix_defuse 0 es_xset match_fix_c4_exploit 0 es_xset match_fix_bhop 0 es_xset match_remove_ragdolls 0 es_xset match_warmup_nonades 0 es_xset match_warmup_noc4 0 es_xset match_objective_points 0 es_xset match_active 0 es_xset match_overtime 0 es_xset match_overtime_puntaje1 0 es_xset match_overtime_puntaje2 0 es_xset ronda 0 es_xset existe 0 es_exists existe command match if (server_var(existe) == 0) do { es_regcmd match match/ko3 } es_exists existe command match_cancel if (server_var(existe) == 0) do { es_regcmd match_cancel match/cancel } es_exists existe command match_force if (server_var(existe) == 0) do { es_regcmd match_force match/forzar } es_exists existe command match_ready if (server_var(existe) == 0) do { es_regcmd match_ready match/ready } es_regsaycmd .r match/dot_r es_regsaycmd .nr match/dot_ur es_xset estado 0 es_xset ganador_cuchi 0 es_xset ronda_cuchi 0 es_xset match_name 0 es_xset teamsize 0 es_xdoblock match/config } event item_pickup { if(server_var(ronda_cuchi) == 1) do { if (event_var(item) != knife) do { es_give event_var(userid) player_weaponstrip es_fire event_var(userid) player_weaponstrip strip es_delayed 0.1 es_xgive event_var(userid) weapon_knife if (event_var(item) == usp) do { if (event_var(es_userteam) == 2) do { es_xset dinero 0 es_getplayerprop dinero event_var(userid) "CCSPlayer.m_iAccount" es_math dinero + 500 es_setplayerprop event_var(userid) "CCSPlayer.m_iAccount" server_var(dinero) } } if (event_var(item) == glock) do { if (event_var(es_userteam) == 3) do { es_xset dinero 0 es_getplayerprop dinero event_var(userid) "CCSPlayer.m_iAccount" es_math dinero + 400 es_setplayerprop event_var(userid) "CCSPlayer.m_iAccount" server_var(dinero) } } if (event_var(item) == deagle) do { es_xset dinero 0 es_getplayerprop dinero event_var(userid) "CCSPlayer.m_iAccount" es_math dinero + 650 es_setplayerprop event_var(userid) "CCSPlayer.m_iAccount" server_var(dinero) } if (event_var(item) == p228) do { es_xset dinero 0 es_getplayerprop dinero event_var(userid) "CCSPlayer.m_iAccount" es_math dinero + 600 es_setplayerprop event_var(userid) "CCSPlayer.m_iAccount" server_var(dinero) } if (event_var(item) == elite) do { es_xset dinero 0 es_getplayerprop dinero event_var(userid) "CCSPlayer.m_iAccount" es_math dinero + 800 es_setplayerprop event_var(userid) "CCSPlayer.m_iAccount" server_var(dinero) } if (event_var(item) == fiveseven) do { es_xset dinero 0 es_getplayerprop dinero event_var(userid) "CCSPlayer.m_iAccount" es_math dinero + 750 es_setplayerprop event_var(userid) "CCSPlayer.m_iAccount" server_var(dinero) } if (event_var(item) == hegrenade) do { es_xset dinero 0 es_getplayerprop dinero event_var(userid) "CCSPlayer.m_iAccount" es_math dinero + 300 es_setplayerprop event_var(userid) "CCSPlayer.m_iAccount" server_var(dinero) } if (event_var(item) == flashbang) do { es_xset dinero 0 es_getplayerprop dinero event_var(userid) "CCSPlayer.m_iAccount" es_math dinero + 200 es_setplayerprop event_var(userid) "CCSPlayer.m_iAccount" server_var(dinero) } if (event_var(item) == smokegrenade) do { es_xset dinero 0 es_getplayerprop dinero event_var(userid) "CCSPlayer.m_iAccount" es_math dinero + 300 es_setplayerprop event_var(userid) "CCSPlayer.m_iAccount" server_var(dinero) } } } if (server_var(estado) == 4) do { if (server_var(match_warmup_nonades) == 1) do { if (event_var(item) == "hegrenade") do { es_fire event_var(userid) weapon_hegrenade kill } if (event_var(item) == "flashbang") do { es_fire event_var(userid) weapon_flashbang kill } if (event_var(item) == "smokegrenade") do { es_fire event_var(userid) weapon_smokegrenade kill } } if (server_var(match_warmup_noc4) == 1) do { if (event_var(item) == c4) do { es_fire event_var(userid) weapon_c4 kill } } } } event round_end { if(server_var(ronda_cuchi) == 1) do { ronda_cuchi 0 ganador_cuchi 0 estado 2 if (event_var(winner) equalto "3") do { ganador_cuchi 3 es_msg #multi #green server_var(match_name) #lightgreen CT WINS! es_msg #multi #green server_var(match_name) #lightgreen Choose side, say "t" or "ct" } if (event_var(winner) equalto "2") do { ganador_cuchi 2 es_msg #multi #green server_var(match_name) #lightgreen T WINS! es_msg #multi #green server_var(match_name) #lightgreen Choose side, say "t" or "ct" } } if(server_var(estado) == 3) do { if (server_var(ganador_cuchi) equalto "3") do { es_msg #multi #green server_var(match_name) #lightgreen CT WON THE KNIVES ROUND es_msg #multi #green server_var(match_name) #lightgreen Choose side, say "t" or "ct" } if (server_var(ganador_cuchi) equalto "2") do { es_msg #multi #green server_var(match_name) #lightgreen T WON THE KNIVES ROUND es_msg #multi #green server_var(match_name) #lightgreen Choose side, say "t" or "ct" } } if (server_var(match_active) == 1) do { if (event_var(winner) == 2) do { es_math ronda + 1 } else do { if (event_var(winner) == 3) do { es_math ronda + 1 } } if (server_var(ronda) <= server_var(match_rounds)) do { if (event_var(winner) == 2) do { es_math puntaje1 + 1 } if (event_var(winner) == 3) do { es_math puntaje2 + 1 } } else do { if (event_var(winner) == 2) do { es_math puntaje2 + 1 } if (event_var(winner) == 3) do { es_math puntaje1 + 1 } } es_xdoblock match/score if (server_var(ronda) == server_var(match_rounds)) do { if (server_var(match_overtime) == 1) do { if (server_var(match_overtime_rounds) == 1) do { } else do { match_active 0 estado 4 es_delayed 3 es_xdoblock match/ready es_delayed 5 es_xdoblock match/swap } } else do { match_active 0 estado 4 es_delayed 3 es_xdoblock match/ready es_delayed 5 es_xdoblock match/swap } } if (server_var(match_playout) == 0) do { es_setinfo match_win server_var(match_rounds) if (server_var(match_overtime) == 1) do { if (server_var(match_overtime_rounds) > 1) do { es_math match_win + 1 } } else do { es_math match_win + 1 } if (server_var(puntaje1) == server_var(match_win)) do { match_active 0 estado 0 es_delayed 5 es_xdoblock match/finish es_msg #multi #green server_var(match_name) #lightgreen server_var(team1) wins! es_set puntaje1_temp server_var(puntaje1) es_math puntaje1_temp + server_var(match_overtime_puntaje1) es_set puntaje2_temp server_var(puntaje2) es_math puntaje2_temp + server_var(match_overtime_puntaje2) es_msg #multi #green server_var(match_name) #lightgreen Final Score was server_var(puntaje1_temp) - server_var(puntaje2_temp) } if (server_var(puntaje2) == server_var(match_win)) do { match_active 0 estado 0 es_delayed 5 es_xdoblock match/finish es_msg #multi #green server_var(match_name) #lightgreen server_var(team2) wins! es_set puntaje1_temp server_var(puntaje1) es_math puntaje1_temp + server_var(match_overtime_puntaje1) es_set puntaje2_temp server_var(puntaje2) es_math puntaje2_temp + server_var(match_overtime_puntaje2) es_msg #multi #green server_var(match_name) #lightgreen Final Score was server_var(puntaje2_temp) - server_var(puntaje1_temp) } } else do { es_setinfo match_total_rounds server_var(match_rounds) if (server_var(match_overtime) == 1) do { if (server_var(match_overtime_rounds) > 1) do { es_math match_total_rounds * 2 } } else do { es_math match_total_rounds * 2 } if (server_var(ronda) == server_var(match_total_rounds)) do { if (server_var(puntaje1) > server_var(puntaje2)) do { match_active 0 estado 0 es_delayed 5 es_xdoblock match/finish es_msg #multi #green server_var(match_name) #lightgreen server_var(team1) wins! es_set puntaje1_temp server_var(puntaje1) es_math puntaje1_temp + server_var(match_overtime_puntaje1) es_set puntaje2_temp server_var(puntaje2) es_math puntaje2_temp + server_var(match_overtime_puntaje2) es_msg #multi #green server_var(match_name) #lightgreen Final Score was server_var(puntaje1_temp) - server_var(puntaje2_temp) } if (server_var(puntaje2) > server_var(puntaje1)) do { match_active 0 estado 0 es_delayed 5 es_xdoblock match/finish es_msg #multi #green server_var(match_name) #lightgreen server_var(team2) wins! es_set puntaje1_temp server_var(puntaje1) es_math puntaje1_temp + server_var(match_overtime_puntaje1) es_set puntaje2_temp server_var(puntaje2) es_math puntaje2_temp + server_var(match_overtime_puntaje2) es_msg #multi #green server_var(match_name) #lightgreen Final Score was server_var(puntaje2_temp) - server_var(puntaje1_temp) } } } if (server_var(puntaje1) == server_var(match_rounds)) do { if (server_var(puntaje2) == server_var(match_rounds)) do { if (server_var(match_overtime_rounds) == 0) do { match_active 0 estado 0 es_delayed 5 es_xdoblock match/finish es_msg #multi #green server_var(match_name) #lightgreen Final Score was tie server_var(puntaje2) - server_var(puntaje1) } else do { es_msg #multi #green server_var(match_name) #lightgreen Match is going into OVERTIME match_active 0 match_overtime 1 es_math match_overtime_puntaje1 + server_var(puntaje1) es_math match_overtime_puntaje2 + server_var(puntaje2) estado 4 ronda 0 es_set match_rounds server_var(match_overtime_rounds) es_delayed 5 es_xdoblock match/ready } } } } } event round_start { if(server_var(estado) == 2) do { estado 3 } if(server_var(match_record) == 1) do { if(server_var(estado) == 0) do { if(server_var(tv_enable) == 0) do { tv_enable 1 es changelevel server_var(eventscripts_currentmap) } } } if (server_var(match_active) == 1) do { foreach player tempuserid #ct "es_xdoblock match/cash" foreach player tempuserid #t "es_xdoblock match/cash" } } event player_say { es_xset valor 0 if (server_var(estado) == 2) do { valor 1 } if (server_var(estado) == 3) do { valor 1 } if (server_var(valor) == 1) do { if (event_var(text) equalto "ct") do { if(event_var(es_userteam) == server_var(ganador_cuchi)) do { if(event_var(es_userteam) != 3) do { es_xdoblock match/swap es_xdoblock match/ready } else do { es_xdoblock match/ready } } } if (event_var(text) equalto "t") do { if(event_var(es_userteam) == server_var(ganador_cuchi)) do { if(event_var(es_userteam) != 2) do { es_xdoblock match/swap es_xdoblock match/ready } else do { es_xdoblock match/ready } } } } } event player_activate { if (server_var(estado) == 4) do { es_xset existe 0 popup exists listos existe if (server_var(existe) == 1) do { es popup send listos event_var(userid) } } } event player_team { if (server_var(estado) == 4) do { es_xdoblock match/pup_update } if (server_var(match_auto) == 1) do { if(server_var(estado) > 0) do { es_xset teamsize 0 es_getplayercount teamsize event_var(team) es_setinfo match_players_side server_var(match_players) es_math match_players_side / 2 if (server_var(teamsize) > server_var(match_players_side)) do { es_changeteam event_var(userid) 1 } } } es_xdoblock match/launch } event player_disconnect { if (server_var(estado) == 4) do { es_xdoblock match/pup_update } es_xsetinfo players 0 getplayercount players #all if (server_var(tv_enable) == 1) do { if(server_var(players) == 1) do { if(server_var(estado) > 0) do { match_cancel sv_password " " } else do { sv_password " " } } } else do { if(server_var(players) == 0) do { if(server_var(estado) > 0) do { match_cancel sv_password " " } else do { sv_password " " } } } } event player_death { if (event_var(es_userdead) == 1) do { if (server_var(match_remove_ragdolls) == 1) do { es_delayed 1.5 es_fire event_var(userid) cs_ragdoll kill } } } event bomb_beginplant { if (server_var(eventscripts_currentmap) == "de_inferno") do { if (event_var(site) == 206) do { es_xset ilegal 0 es_xset player_x 0 es_xset player_y 0 es_xset player_z 0 es_getplayerlocation player_x player_y player_z event_var(userid) if (server_var(player_x) < 475) do { if (server_var(player_x) > 205) do { if (server_var(player_y) < 2905) do { if (server_var(player_y) > 2625) do { ilegal 1 } } } } if (server_var(ilegal) == 1) do { es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 8.0 es_delayed 0.3 es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 1 es usermsg hudhint event_var(userid) "You can't plant on the water" } } } } event bomb_planted { if (server_var(match_fix_defuse) == 1) do { es_set x_min event_var(posx) es_math x_min - 90 es_set x_max event_var(posx) es_math x_max + 90 es_set y_min event_var(posy) es_math y_min - 90 es_set y_max event_var(posy) es_math y_max + 90 es_set x_min_d event_var(posx) es_math x_min_d - 60 es_set x_max_d event_var(posx) es_math x_max_d + 60 es_set y_min_d event_var(posy) es_math y_min_d - 60 es_set y_max_d event_var(posy) es_math y_max_d + 60 es_set x_min_l event_var(posx) es_math x_min_l - 20 es_set x_max_l event_var(posx) es_math x_max_l + 20 es_set y_min_l event_var(posy) es_math y_min_l - 20 es_set y_max_l event_var(posy) es_math y_max_l + 20 } } event bomb_beep { if (server_var(match_fix_defuse) == 1) do { es_keygroupdelete lista es_xcreateentitylist lista item_defuser foreach player tempuserid #ct "es_xdoblock match/ubicacion" } } event bomb_begindefuse { if (server_var(match_fix_c4_exploit) == 1) do { es_xset legal 0 es_xset looking 0 es_prop_dynamic_create event_var(userid) props_c17/tv_monitor01_screen.mdl es_getindexprop looking server_var(eventscripts_lastgive) CBaseEntity.m_vecOrigin es_remove server_var(eventscripts_lastgive) es_xset look_x 0 es_xset look_y 0 es_token look_x server_var(looking) 1 "," es_token look_y server_var(looking) 2 "," if (server_var(look_x) < server_var(x_max_l)) do { if (server_var(look_x) > server_var(x_min_l)) do { if (server_var(look_y) < server_var(y_max_l)) do { if (server_var(look_y) > server_var(y_min_l)) do { legal 1 } } } } if (server_var(legal) == 0) do { es_delayed 0.3 es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 8.0 es_delayed 0.5 es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 1 es usermsg hudhint event_var(userid) "You must see the bomb to diffuse it" } } } event bomb_defused { if (server_var(match_objective_points) == 0) do { es score del event_var(userid) 3 } } event bomb_exploded { if (server_var(match_objective_points) == 0) do { es score del event_var(userid) 3 } } event player_jump { if(server_var(match_fix_bhop) == 1) do { es_xset fmove 0 es_xset smove 0 es_getplayerprop fmove event_var(userid) "CBasePlayer.localdata.m_vecVelocity[0]" es_getplayerprop smove event_var(userid) "CBasePlayer.localdata.m_vecVelocity[1]" es_math fmove * server_var(fmove) es_math smove * server_var(smove) es_math fmove + server_var(smove) es_xmath fmove root 2 if (server_var(fmove) > 260) do { es_xmath fmove - 260 es_xmath fmove * "-1" es playerset push event_var(userid) server_var(fmove) 0 0 es_delayed 0.02 es_doblock match/speed_check } } } block speed_check { es_getplayerprop fmove event_var(userid) "CBasePlayer.localdata.m_vecVelocity[0]" es_getplayerprop smove event_var(userid) "CBasePlayer.localdata.m_vecVelocity[1]" es_math fmove * server_var(fmove) es_math smove * server_var(smove) es_math fmove + server_var(smove) es_xmath fmove root 2 if (server_var(fmove) > 261) do { es_xmath fmove - 260 es playerset push event_var(userid) server_var(fmove) 0 0 } } block ko3 { if (server_var(estado) == 0) do { estado 1 mp_freezetime 5 mp_startmoney 800 ma_war 1 es_delayed 1 es_msg #multi #green server_var(match_name) #lightgreen KNIVES ON 3 RESTARTS es_delayed 4 es_msg #multi #green server_var(match_name) #lightgreen "[ Restart 1 ]" es_delayed 4 mp_restartgame 1 es_delayed 5 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 5 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 5 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 5 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 5 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 6 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 6 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 6 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 6 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 6 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 6 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 6 es_msg #multi #green server_var(match_name) #lightgreen "[ Restart 2 ]" es_delayed 6 mp_restartgame 1 es_delayed 8 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 8 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 8 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 8 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 8 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 8 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 10 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 10 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 10 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 10 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 10 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 10 es_msg #multi #green server_var(match_name) #lightgreen "[ Restart 3 ]" es_delayed 10 ronda_cuchi 1 es_delayed 10 mp_restartgame 1 es_delayed 12 es_msg #multi #green server_var(match_name) #lightgreen KNIVES ROUND! es_delayed 12 es_msg #multi #green server_var(match_name) #lightgreen GOOD LUCK - HAVE FUN } } block swap { es_msg #multi #green server_var(match_name) #lightgreen Swapping teams... es_keygroupcreate jugadores es_keygroupcreate jugadores2 foreach player tempuserid #ct "es_keycreate jugadores server_var(tempuserid)" foreach player tempuserid2 #t "es_keycreate jugadores2 server_var(tempuserid2)" es_foreachkey example_player in jugadores "es_changeteam server_var(example_player) 2" es_foreachkey example_player2 in jugadores2 "es_changeteam server_var(example_player2) 3" es_keygroupdelete jugadores es_keygroupdelete jugadores2 } block ready { if (server_var(match_active) == 0) do { estado 4 es_xdoblock match/warmup es_xdoblock match/pup_start } } block pup_start { es_xset players_ready 0 es_keygroupdelete rdy es_keygroupcreate rdy es_xset existe 0 popup exists listos existe if (server_var(existe) == 0) do { popup create listos popup addline listos "GET READY!" popup addline listos " When you're ready, say .r" popup addline listos " " popup addline listos "PLAYERS NOT READY:" es_keygroupcreate lineas es_xsetinfo linea 5 } else do { es_foreachkey line in lineas "es popup delline listos 5" es_keygroupdelete lineas es_keygroupcreate lineas linea 5 } es_keygroupdelete todos es_createplayerlist todos es_foreachkey player in todos "es_xdoblock match/pup_add" popup addline listos " " es_keycreate lineas server_var(linea) es_math linea + 1 popup addline listos "PLAYERS READY:" es_keycreate lineas server_var(linea) es_math linea + 1 es_foreachkey player in todos "es_xdoblock match/pup_add2" popup displaymode listos normal foreach player tempuserid #all "es popup send listos server_var(tempuserid)" } block pup_update { es_xset players_ready 0 es_keygroupdelete todos es_createplayerlist todos es_foreachkey line in lineas "es popup delline listos 5" es_keygroupdelete lineas es_keygroupcreate lineas linea 5 es_foreachkey player in todos "es_xdoblock match/pup_add" popup addline listos " " es_keycreate lineas server_var(linea) es_math linea + 1 popup addline listos "PLAYERS READY:" es_keycreate lineas server_var(linea) es_math linea + 1 es_foreachkey player in todos "es_xdoblock match/pup_add2" foreach player tempuserid #all "es popup update listos server_var(tempuserid)" if (server_var(players_ready) == server_var(match_players)) do { es_delayed 1 es_msg #multi #green server_var(match_name) #lightgreen Everyone is ready! es_delayed 2 es_xdoblock match/pup_end } } block pup_end { foreach player tempuserid #all "es popup close listos server_var(tempuserid)" if (server_var(ronda) > 0) do { estado 5 es_set puntaje1_temp server_var(puntaje1) es_math puntaje1_temp + server_var(match_overtime_puntaje1) es_set puntaje2_temp server_var(puntaje2) es_math puntaje2_temp + server_var(match_overtime_puntaje2) if (server_var(puntaje1) > server_var(puntaje2)) do { es_msg #multi #green server_var(match_name) #lightgreen Current scores: server_var(team1) - server_var(puntaje1_temp), server_var(team2) - server_var(puntaje2_temp) } else do { es_msg #multi #green server_var(match_name) #lightgreen Current scores: server_var(team2) - server_var(puntaje2_temp), server_var(team1) - server_var(puntaje1_temp) } if (server_var(match_overtime) == 1) do { es_msg #multi #green server_var(match_name) #lightgreen Starting overtime second half. } else do { es_msg #multi #green server_var(match_name) #lightgreen Starting second half. } es_delayed 2 es_xdoblock match/resume } else do { estado 5 if (server_var(match_overtime) == 1) do { if (server_var(match_overtime_rounds) == 1) do { es_msg #multi #green server_var(match_name) #lightgreen Starting overtime round. } else do { es_msg #multi #green server_var(match_name) #lightgreen Starting overtime first half. } } else do { es_msg #multi #green server_var(match_name) #lightgreen Starting first half. } es_delayed 2 es_xdoblock match/war } } block pup_add { es_xset playername 0 es_xset playerteam 0 es es_xkeygetvalue playername todos server_var(player) name es es_xkeygetvalue playerteam todos server_var(player) teamid es_xset juega 0 if (server_var(playerteam) == 2) do { juega 1 } if (server_var(playerteam) == 3) do { juega 1 } if (server_var(juega) == 1) do { es_xset existe 0 es_exists existe keyvalue rdy server_var(player) listo if(server_var(existe) == 0) do { es_xsetinfo texto 0 es_format texto " %1" server_var(playername) es popup addline listos server_var(texto) es_keycreate rdy server_var(player) es_keysetvalue rdy server_var(player) listo 0 es_keycreate lineas server_var(linea) es_math linea + 1 } else do { es_xset valor 0 es es_xkeygetvalue valor rdy server_var(player) listo if (server_var(valor) == 0) do { es_xsetinfo texto 0 es_format texto " %1" server_var(playername) es popup addline listos server_var(texto) es_keycreate lineas server_var(linea) es_math linea + 1 } } } } block pup_add2 { es_xset playername 0 es_xset playerteam 0 es es_xkeygetvalue playername todos server_var(player) name es es_xkeygetvalue playerteam todos server_var(player) teamid es_xset juega 0 if (server_var(playerteam) == 2) do { juega 1 } if (server_var(playerteam) == 3) do { juega 1 } if (server_var(juega) == 1) do { es_xset existe 0 es_exists existe keyvalue rdy server_var(player) listo if(server_var(existe) == 1) do { es_xset valor 0 es es_xkeygetvalue valor rdy server_var(player) listo if (server_var(valor) == 1) do { es_xsetinfo texto 0 es_format texto " %1" server_var(playername) es popup addline listos server_var(texto) es_math players_ready + 1 es_keycreate lineas server_var(linea) es_math linea + 1 } } } } block dot_r { if (server_var(estado) == 4) do { es_setinfo speaker 0 es_getcmduserid speaker es_keygroupdelete datos es_createplayerlist datos server_var(speaker) es_xset equipo 0 es_xset jugador 0 es_xset juega 0 es_keygetvalue equipo datos server_var(speaker) teamid es_keygetvalue jugador datos server_var(speaker) name if (server_var(equipo) == 2) do { juega 1 } if (server_var(equipo) == 3) do { juega 1 } if (server_var(juega) == 1) do { es_xset existe 0 es_exists existe keyvalue rdy server_var(speaker) listo if(server_var(existe) == 0) do { es_keysetvalue rdy server_var(speaker) listo 1 es_xdoblock match/pup_update es_msg #multi #green server_var(match_name) #lightgreen server_var(jugador) is now ready. } else do { es_xset valor 0 es es_xkeygetvalue valor rdy server_var(speaker) listo if (server_var(valor) == 0) do { es_keysetvalue rdy server_var(speaker) listo 1 es_xdoblock match/pup_update es_msg #multi #green server_var(match_name) #lightgreen server_var(jugador) is now ready. } } } } } block dot_ur { if (server_var(estado) == 4) do { es_setinfo speaker 0 es_getcmduserid speaker es_keygroupdelete datos es_createplayerlist datos server_var(speaker) es_xset equipo 0 es_xset jugador 0 es_xset juega 0 es_keygetvalue equipo datos server_var(speaker) teamid es_keygetvalue jugador datos server_var(speaker) name if (server_var(equipo) == 2) do { juega 1 } if (server_var(equipo) == 3) do { juega 1 } if (server_var(juega) == 1) do { es_xset existe 0 es_exists existe keyvalue rdy server_var(speaker) listo if(server_var(existe) == 1) do { es_xset valor 0 es es_xkeygetvalue valor rdy server_var(speaker) listo if (server_var(valor) == 1) do { es_keysetvalue rdy server_var(speaker) listo 0 es_xdoblock match/pup_update es_msg #multi #green server_var(match_name) #lightgreen server_var(jugador) is no longer ready. } } } } } block warmup { mp_buytime 0 mp_forcecamera 0 mp_freezetime 0 mp_friendlyfire 0 mp_limitteams 0 mp_maxrounds 0 mp_startmoney 16000 mp_restartgame 1 es_msg #multi #green server_var(match_name) #lightgreen Warmup session started! } block war { es_xset puntaje1 0 es_xset puntaje2 0 if (server_var(match_overtime) == 1) do { if (server_var(match_overtime_config) == 0) do { es_xdoblock match/ot_config_file } else do { es exec server_var(match_overtime_config) } } else do { if (server_var(match_config) == 0) do { es_xdoblock match/config_file } else do { es exec server_var(match_config) } } if (server_var(match_record) == 0) do { es_delayed 0.5 tv_enable 0 } es_delayed 1 es_xdoblock match/record es_delayed 3 es_xdoblock match/lo3 } block resume { if (server_var(match_overtime) == 1) do { if (server_var(match_overtime_config) == 0) do { es_xdoblock match/ot_config_file } else do { es exec server_var(match_overtime_config) } } else do { if (server_var(match_config) == 0) do { es_xdoblock match/config_file } else do { es exec server_var(match_config) } } if (server_var(match_record) == 0) do { es_delayed 0.5 tv_enable 0 } es_delayed 3 es_xdoblock match/lo3 } block lo3 { ma_war 1 es_msg #multi #green server_var(match_name) #lightgreen START RECORDING YOUR DEMOS NOW es_delayed 1 es_msg #multi #green server_var(match_name) #lightgreen MATCH WILL GO LIVE ON 3 RESTARTS es_delayed 4 es_msg #multi #green server_var(match_name) #lightgreen "[ Restart 1 ]" es_delayed 4 mp_restartgame 1 es_delayed 5 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 5 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 5 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 5 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 5 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 6 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 6 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 6 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 6 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 6 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 6 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 6 es_msg #multi #green server_var(match_name) #lightgreen "[ Restart 2 ]" es_delayed 6 mp_restartgame 1 es_delayed 8 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 8 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 8 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 8 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 8 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 8 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 10 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 10 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 10 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 10 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 10 es_msg #multi #green server_var(match_name) #lightgreen es_delayed 10 es_msg #multi #green server_var(match_name) #lightgreen "[ Restart 3 ]" es_delayed 10 mp_restartgame 3 es_delayed 16 es_msg #multi #green server_var(match_name) #lightgreen Match is now LIVE! es_delayed 16 es_msg #multi #green server_var(match_name) #lightgreen GOOD LUCK - HAVE FUN es_delayed 20 match_active 1 if (server_var(match_overtime) == 1) do { es_delayed 25 es mp_startmoney server_var(match_overtime_startmoney) } else do { es_delayed 25 es mp_startmoney server_var(match_startmoney) } } block record { es_xset randplayer 0 getrandplayer randplayer #t es_xset randplayers 0 getrandplayer randplayers #ct es_xsetinfo playername 0 es_getplayername playername server_var(randplayer) es_xsetinfo playernames 0 es_getplayername playernames server_var(randplayers) setinfo team1 0 es_token team1 server_var(playername) 1 es_string team1 replace "." "," es_string team1 replace ":" "" es_string team1 replace "\" "" es_string team1 replace "/" "" es_string team1 replace "*" "" es_string team1 replace "?" "" es_string team1 replace "<" "" es_string team1 replace ">" "" es_string team1 replace "|" "" setinfo team2 0 es_token team2 server_var(playernames) 1 es_string team2 replace "." "," es_string team2 replace ":" "" es_string team2 replace "\" "" es_string team2 replace "/" "" es_string team2 replace "*" "" es_string team2 replace "?" "" es_string team2 replace "<" "" es_string team2 replace ">" "" es_string team2 replace "|" "" es_xsetinfo tmp_time 0 eventscripts_timeformat "%d-%m-%Y_%H,%M" es_gettimestring tmp_time es_setinfo mystring 0 es_format mystring "%1_vs_%2_%3_%4" server_var(team1) server_var(team2) server_var(eventscripts_currentmap) server_var(tmp_time) es hostname server_var(match_name) Match in Progress: server_var(team1) vs server_var(team2) if(server_var(match_record) == 1) do { es tv_record server_var(mystring) } } block score { if (server_var(match_active) == 1) do { if(server_var(puntaje1) > server_var(puntaje2)) do { es_set puntaje1_temp server_var(puntaje1) es_math puntaje1_temp + server_var(match_overtime_puntaje1) es_set puntaje2_temp server_var(puntaje2) es_math puntaje2_temp + server_var(match_overtime_puntaje2) es_msg #multi #green server_var(match_name) #lightgreen server_var(team1) leads server_var(puntaje1_temp) - server_var(puntaje2_temp) } if(server_var(puntaje1) < server_var(puntaje2)) do { es_set puntaje1_temp server_var(puntaje1) es_math puntaje1_temp + server_var(match_overtime_puntaje1) es_set puntaje2_temp server_var(puntaje2) es_math puntaje2_temp + server_var(match_overtime_puntaje2) es_msg #multi #green server_var(match_name) #lightgreen server_var(team2) leads server_var(puntaje2_temp) - server_var(puntaje1_temp) } if(server_var(puntaje1) == server_var(puntaje2)) do { es_set puntaje1_temp server_var(puntaje1) es_math puntaje1_temp + server_var(match_overtime_puntaje1) es_msg #multi #green server_var(match_name) #lightgreen Scores are tied at server_var(puntaje1_temp) - server_var(puntaje1_temp) } } } block forzar { if (server_var(estado) == 4) do { es_msg #multi #green server_var(match_name) #lightgreen Match is being forced to resume! es_xdoblock match/pup_end } } block finish { tv_stoprecord ma_war 0 es hostname server_var(match_name) Match Finished es_xdoblock match/config es_delayed 1 exec server.cfg es_delayed 1.5 exec autoexec.cfg es_delayed 2 es_msg #multi #green server_var(match_name) #lightgreen Match finished, settings set back to normal. es_xset match_active 0 es_xset match_overtime 0 es_xset match_overtime_puntaje1 0 es_xset match_overtime_puntaje2 0 es_xset ronda 0 es_xset estado 0 es_xset ganador_cuchi 0 es_xset ronda_cuchi 0 es_delayed 4 es_xdoblock match/launch } block cancel { es_xset existe 0 popup exists listos existe if (server_var(existe) == 1) do { foreach player tempuserid #all "es popup close listos server_var(tempuserid)" } es_xdoblock match/finish } block cash { es_xset playercash 0 es_xset playerprimary 0 es playerget cash playercash server_var(tempuserid) es playerget primary playerprimary server_var(tempuserid) if (server_var(playerprimary) == 0) do { es_xsetinfo texto 0 es_format texto "say_team %1" server_var(playercash) es_sexec server_var(tempuserid) server_var(texto) } else do { es_string playerprimary replace "weapon_" "" es_xsetinfo texto 0 es_format texto "say_team %1 + %2" server_var(playercash) server_var(playerprimary) es_sexec server_var(tempuserid) server_var(texto) } } block launch { if(server_var(match_auto) == 1) do { if(server_var(estado) == 0) do { es_setinfo players_side server_var(match_players) es_math players_side / 2 es_getplayercount teamsize 2 if (server_var(teamsize) == server_var(players_side)) do { es_getplayercount teamsize 3 if (server_var(teamsize) == server_var(players_side)) do { match_ready } } } } } block ubicacion { es_xset have_d 0 es playerget defuser have_d server_var(tempuserid) if (server_var(have_d) == 1) do { es_xset player_x 0 es_xset player_y 0 es_xset player_z 0 es_getplayerlocation player_x player_y player_z server_var(tempuserid) if (server_var(player_x) > server_var(x_min)) do { if (server_var(player_x) < server_var(x_max)) do { if (server_var(player_y) > server_var(y_min)) do { if (server_var(player_y) < server_var(y_max)) do { es_xset vel_f 0 es_xset vel_s 0 es_xset vel_u 0 es_getplayermovement vel_f vel_s vel_u server_var(tempuserid) if (server_var(vel_f) == 0) do { if (server_var(vel_s) == 0) do { es_xset looking 0 es_prop_dynamic_create server_var(tempuserid) props_c17/tv_monitor01_screen.mdl es_getindexprop looking server_var(eventscripts_lastgive) CBaseEntity.m_vecOrigin es_remove server_var(eventscripts_lastgive) es_xset look_x 0 es_xset look_y 0 es_xset look_z 0 es_token look_x server_var(looking) 1 "," es_token look_y server_var(looking) 2 "," es_token look_z server_var(looking) 3 "," if (server_var(look_x) < server_var(x_max_l)) do { if (server_var(look_x) > server_var(x_min_l)) do { if (server_var(look_y) < server_var(y_max_l)) do { if (server_var(look_y) > server_var(y_min_l)) do { es_foreachkey kit in lista "es_xdoblock match/remove_defuse" } } } } } } } } } } } } block remove_defuse { es_xsetinfo loc 0 es_getindexprop loc server_var(kit) "CBaseAnimating.baseclass.m_vecOrigin" es_xset defuse_x 0 es_xset defuse_y 0 es_token defuse_x server_var(loc) 1 "," es_token defuse_y server_var(loc) 2 "," if (server_var(defuse_x) > server_var(x_min_d)) do { if (server_var(defuse_x) < server_var(x_max_d)) do { if (server_var(defuse_y) > server_var(y_min_d)) do { if (server_var(defuse_y) < server_var(y_max_d)) do { es_remove server_var(kit) } } } } } block config_file { mp_autokick 0 mp_spawnprotectiontime 0 mp_autocrosshair 0 mp_autoteambalance 0 mp_buytime .25 mp_c4timer 35 mp_fadetoblack 0 mp_flashlight 1 mp_forcecamera 1 mp_footsteps 1 mp_freezetime 15 mp_friendlyfire 1 mp_hostagepenalty 0 mp_limitteams 5 mp_maxrounds 999 mp_winlimit 0 mp_playerid 0 mp_roundtime 1.75 mp_timelimit 999 mp_tkpunish 0 mp_startmoney 800 mp_allowspectators 1 mp_dynamicpricing 0 sv_lan 0 sv_maxupdaterate 120 sv_minupdaterate 20 sv_unlag 1 sv_maxunlag .5 sv_voiceenable 1 sv_airaccelerate 10 sv_allowdownload 1 sv_allowupload 1 sv_alltalk 0 sv_cheats 0 sv_friction 4 sv_gravity 800 sv_maxrate 25000 sv_maxspeed 320 sv_minrate 0 sv_stepsize 18 sv_stopspeed 75 sv_timeout 65 sv_voicecodec vaudio_speex sv_mincmdrate 30 sv_maxcmdrate 100 sv_minupdaterate 30 sv_maxupdaterate 100 sv_client_predict 1 sv_client_interpolate 1 sv_client_cmdrate_difference 30 sv_pure 2 decalfrequency 60 host_framerate 0 sv_pausable 1 log on tv_enable 1 tv_delay 120 tv_delaymapchange 1 tv_autorecord 0 tv_transmitall 1 tv_maxclients 128 tv_allow_camera_man 0 mp_logdetail 3 sv_rcon_log 1 es_delayed 0.5 es_msg #multi #green server_var(match_name) #lightgreen Configs Have Been Executed } block ot_config_file { mp_autokick 0 mp_spawnprotectiontime 0 mp_autocrosshair 0 mp_autoteambalance 0 mp_buytime .25 mp_c4timer 35 mp_fadetoblack 0 mp_flashlight 1 mp_forcecamera 1 mp_footsteps 1 mp_freezetime 15 mp_friendlyfire 1 mp_hostagepenalty 0 mp_limitteams 5 mp_maxrounds 999 mp_winlimit 0 mp_playerid 0 mp_roundtime 1.75 mp_timelimit 999 mp_tkpunish 0 mp_startmoney 7500 mp_allowspectators 1 mp_dynamicpricing 0 sv_lan 0 sv_maxupdaterate 120 sv_minupdaterate 20 sv_unlag 1 sv_maxunlag .5 sv_voiceenable 1 sv_airaccelerate 10 sv_allowdownload 1 sv_allowupload 1 sv_alltalk 0 sv_cheats 0 sv_friction 4 sv_gravity 800 sv_maxrate 25000 sv_maxspeed 320 sv_minrate 0 sv_stepsize 18 sv_stopspeed 75 sv_timeout 65 sv_voicecodec vaudio_speex sv_mincmdrate 30 sv_maxcmdrate 100 sv_minupdaterate 30 sv_maxupdaterate 100 sv_client_predict 1 sv_client_interpolate 1 sv_client_cmdrate_difference 30 sv_pure 2 decalfrequency 60 host_framerate 0 sv_pausable 1 log on tv_enable 1 tv_delay 120 tv_delaymapchange 1 tv_autorecord 0 tv_transmitall 1 tv_maxclients 128 tv_allow_camera_man 0 mp_logdetail 3 sv_rcon_log 1 es_delayed 0.5 es_msg #multi #green server_var(match_name) #lightgreen Overtime Configs Have Been Executed }