block load { es_xsetinfo mch "1.1" es_makepublic mch "1.1" } block unload { es_xsetinfo mch 0 } event player_spawn { es_xset rmod 0 es_rand rmod 1 5 if (event_var(es_userteam) equalto 3) then es_doblock mch/ok1 if (event_var(es_userteam) equalto 2) then es_doblock mch/ok1 } block ok1 { if (server_var(rmod) equalto 1) then es_doblock mch/alg1 if (server_var(rmod) equalto 2) then es_doblock mch/cro1 if (server_var(rmod) equalto 3) then es_doblock mch/hea1 if (server_var(rmod) equalto 4) then es_doblock mch/bla1 if (server_var(rmod) equalto 5) then es_doblock mch/ali1 } block alg1 { es playerset model event_var(userid) antlion_guard es_delayed 0.2 es_fire event_var(userid) player_weaponstrip kill es_delayed 0.4 es_give event_var(userid) player_weaponstrip es_delayed 0.6 es_fire event_var(userid) player_weaponstrip Strip 1 es_delayed 0.8 es_give event_var(userid) weapon_spade es_delayed 1.0 es_give event_var(userid) player_speedmod es_delayed 1.2 es_fire event_var(userid) player_speedmod ModifySpeed 1.5 es_delayed 1.4 es_fire event_var(userid) !self addoutput "health 300" es_tell event_var(userid) #multi #defaultYou became an#green Antlion Guard! es_tell event_var(userid) #multi #defaultHealth#green 300#default Speed#green 1.5 } block cro1 { es playerset model event_var(userid) crow es_delayed 0.2 es_fire event_var(userid) player_weaponstrip kill es_delayed 0.4 es_give event_var(userid) player_weaponstrip es_delayed 0.6 es_fire event_var(userid) player_weaponstrip Strip 1 es_delayed 0.8 es_give event_var(userid) weapon_amerknife es_delayed 1.0 es_give event_var(userid) weapon_colt es_delayed 1.2 es_give event_var(userid) player_speedmod es_delayed 1.4 es_fire event_var(userid) player_speedmod ModifySpeed 2.0 es_delayed 1.6 es_fire event_var(userid) !self addoutput "health 50" es_tell event_var(userid) #multi #default You became a#green Crow! es_tell event_var(userid) #multi #default Health#green 50#default Speed#green 2.0 } block hea1 { es playerset model event_var(userid) headcrab es_delayed 0.2 es_fire event_var(userid) player_weaponstrip kill es_delayed 0.4 es_give event_var(userid) player_weaponstrip es_delayed 0.6 es_fire event_var(userid) player_weaponstrip Strip 1 es_delayed 0.8 es_give event_var(userid) weapon_spade es_delayed 1.0 es_give event_var(userid) player_speedmod es_delayed 1.2 es_fire event_var(userid) player_speedmod ModifySpeed 2.75 es_tell event_var(userid) #multi #default You became a#green Headcrab! es_tell event_var(userid) #multi #default Health#green 100#default Speed#green 2.75 } block bla1 { es playerset model event_var(userid) headcrabblack es_delayed 0.2 es_fire event_var(userid) player_weaponstrip kill es_delayed 0.4 es_give event_var(userid) player_weaponstrip es_delayed 0.6 es_fire event_var(userid) player_weaponstrip Strip 1 es_delayed 0.8 es_give event_var(userid) weapon_amerknife es_delayed 1.0 es_give event_var(userid) player_speedmod es_delayed 1.2 es_fire event_var(userid) player_speedmod ModifySpeed 2.5 es_tell event_var(userid) #multi #default You became a#green Blackcrab! es_tell event_var(userid) #multi #default Health#green 100#default Speed#green 2.5 } block ali1 { es playerset model event_var(userid) antlion es_delayed 0.2 es_fire event_var(userid) player_weaponstrip kill es_delayed 0.4 es_give event_var(userid) player_weaponstrip es_delayed 0.6 es_fire event_var(userid) player_weaponstrip Strip 1 es_delayed 0.8 es_give event_var(userid) weapon_amerknife es_delayed 1.0 es_give event_var(userid) player_speedmod es_delayed 1.2 es_fire event_var(userid) player_speedmod ModifySpeed 1.75 es_delayed 1.4 es_fire event_var(userid) !self addoutput "health 200" es_tell event_var(userid) #multi #defaultYou became an#green Antlion! es_tell event_var(userid) #multi #defaultHealth#green 200#default Speed#green 1.75 }