// ****************************** // Sgt.Angel's Unlimited Ammo Mod // for Counter-Strike: Source // www.alastairq.co.uk/eventscripts // ****************************** block load { // Enable Unlimited Ammo Mod? // 1 = Enabled // 0 = Disabled es_setinfo unlimited_ammo 1 // Player has to reload to get more ammo // 1 = True // 0 = False (Player gets more ammo when fires gun) es_setinfo unlimited_ammo_reload 1 // Unlimited Ammo for which guns.. // 1 = Both Weapons (Primary & Secondary) // 2 = Primary Weapon ONLY // 3 = Secondary Weapon ONLY es_setinfo unlimited_ammo_weapons 1 // DO NOT EDIT ANYTHING BELOW UNLESS YOU KNOW WHAT YOUR DOING es_xset player_weapon 0 es_doblock corelib/noisy_on es_makepublic unlimited_ammo } block unload { es_doblock corelib/noisy_off } event round_start { if (server_var(unlimited_ammo_weapons) = 1) do { es_xmsg #multi #green[UnlimitedAmmoMod]#default You have unlimited ammo for your Primary & Secondary Weapon! } if (server_var(unlimited_ammo_weapons) = 2) do { es_xmsg #multi #green[UnlimitedAmmoMod]#default You have unlimited ammo for your Primary Weapon! } if (server_var(unlimited_ammo_weapons) = 3) do { es_xmsg #multi #green[UnlimitedAmmoMod]#default You have unlimited ammo for your Secondary Weapon! } } event weapon_fire { if (server_var(unlimited_ammo) = 1) do { if (server_var(unlimited_ammo_reload) = 0) do { if (server_var(unlimited_ammo_weapons) = 1) do { es playerset clip event_var(userid) event_var(es_userweapon) 250 } if (server_var(unlimited_ammo_weapons) = 2) do { if (event_var(es_userweapon) notin "weapon_usp weapon_glock weapon_p228 weapon_deagle weapon_fiveseven") do { es playerset clip event_var(userid) event_var(es_userweapon) 250 } } if (server_var(unlimited_ammo_weapons) = 3) do { if (event_var(es_userweapon) in "weapon_usp weapon_glock weapon_p228 weapon_deagle weapon_fiveseven") do { es playerset clip event_var(userid) event_var(es_userweapon) 250 } } } } } event weapon_reload { if (server_var(unlimited_ammo) = 1) do { if (server_var(unlimited_ammo_reload) = 1) do { if (server_var(unlimited_ammo_weapons) = 1) do { es playerset ammo event_var(userid) event_var(es_userweapon) 250 } if (server_var(unlimited_ammo_weapons) = 2) do { if (event_var(es_userweapon) notin "weapon_usp weapon_glock weapon_p228 weapon_deagle weapon_fiveseven") do { es playerset ammo event_var(userid) event_var(es_userweapon) 250 } } if (server_var(unlimited_ammo_weapons) = 3) do { if (event_var(es_userweapon) in "weapon_usp weapon_glock weapon_p228 weapon_deagle weapon_fiveseven") do { es playerset ammo event_var(userid) event_var(es_userweapon) 250 } } } } }