Version History

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Version: 3.3.8 Stable
Updated on:
2013-10-20 12:08:59 by dretax14
File Name: zombie_buymenu.zip File Size: 10935 bytes (View Zip Contents)
Version Notes:
Version Notes: [b]Full Changelog: [u]My work:[/b][/u] [b]3.3.8 Stable[/b] Made Script to work again [b]3.3.7 Stable[/b] Added an autoexec module to loader. It will exec the config on every map change. Fixed Krieg 550/552 Mixup [b]3.3.6 Stable[/b] Fixed the loader's unloading option. Added Editable prices :) Sadly you must modify the display popups manually atm. But in the config you can easily set the values. [b]3.3.5 Stable[/b] Fixed loader. Fixed equals in buymenu. [color=#FF0000][b]3.3.4 Stable[/b][/color] [color=#FF0000]Fixed the es_load popup line.(Sorry wrote it at wrong part) Fixed Script loading Fixed popup errors [b]Now [u]don't[/u] use es_load zombie_buymenu[/b] Remove that from autoexec.cfg Add es_load dretaxzmloadfix to your autoexec.cfg and restart your server.[/color] [b]3.3.3 Stable[/b] Fixed am_i_dead var Fixed that zombies could buy kevlars, and weapons. Fixed some blocks.(Script blocks) [b]3.3.2 Stable[/b] Fixed an old bug about some restriction problems with nightvision, and defusekit. [b] 3.3.1 Stable[/b] Fixed some interesting popup bugs O_o Fixed Version Number Fixed a buy command. Script is now fully ready to approve. Expecting from you guys some ideas for the script in the forum (Report bugs if you have) [b]3.3 Stable[/b] Finally i just fixed a lot of critical bugs! YAAAYYY! Script shortened Fixed event player say commands, and utf8 code fully. Fixed buy "weaponname" command Fixed the name of smoke grenade and flash grenade (Sorry my fault, because i use frost and flare grenade on my zombie server ) Changed es_doblock var at event player_say to es_xdoblock [b] 3.2.0.1[/b] Added a Credits's popup. Actually it was already binded to button 7, but it wasn't added in the menu. [b]3.2[/b] Fixed a lot of popup bugs. Fixed a critical bug when a player types in UTF8 character code (á,é,?,?,ú,ü,ö) then he buys the hole menu. Fixed Nightvision and Defuse kit. Now they can be bought normally. Fixed some buy codes. Have Fun [b]3.1a[/b] 3.1a Just fixed the popup. There are some remaining bug's that im going to fix. [u][b]Dan0000's Work[/b][/u] [b]3.0[/b] Script Shortened Es_Tools no longer necessary [b]2.0[/b] I shortened the script [b]1.35[/b] Fixed cfg file, and added a line to make the ZombieMod_BuyMenu variable public. [b]1.3[/b] Added [BuyMenu] to every message and made a weapon cfg file. [b]1.2[/b] Fixed some errors [b]1.1[/b] Fixed some syntax errors. [b] 1.0[/b] Allows alive humans to by any weapon, anywhere, at anytime. Also allows players to type shortcuts into the chat box.[/b]
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Version: 3.3.7
Updated on:
2013-01-11 12:15:01 by dretax14
File Name: zombie_buymenu.zip File Size: 10602 bytes (View Zip Contents)
Version Notes:
Version Notes: [b]Full Changelog: [u]My work:[/b][/u] [b]3.3.7 Stable[/b] Added an autoexec module to loader. It will exec the config on every map change. Fixed Krieg 550/552 Mixup [b]3.3.6 Stable[/b] Fixed the loader's unloading option. Added Editable prices :) Sadly you must modify the display popups manually atm. But in the config you can easily set the values. [b]3.3.5 Stable[/b] Fixed loader. Fixed equals in buymenu. [color=#FF0000][b]3.3.4 Stable[/b][/color] [color=#FF0000]Fixed the es_load popup line.(Sorry wrote it at wrong part) Fixed Script loading Fixed popup errors [b]Now [u]don't[/u] use es_load zombie_buymenu[/b] Remove that from autoexec.cfg Add es_load dretaxzmloadfix to your autoexec.cfg and restart your server.[/color] [b]3.3.3 Stable[/b] Fixed am_i_dead var Fixed that zombies could buy kevlars, and weapons. Fixed some blocks.(Script blocks) [b]3.3.2 Stable[/b] Fixed an old bug about some restriction problems with nightvision, and defusekit. [b] 3.3.1 Stable[/b] Fixed some interesting popup bugs O_o Fixed Version Number Fixed a buy command. Script is now fully ready to approve. Expecting from you guys some ideas for the script in the forum (Report bugs if you have) [b]3.3 Stable[/b] Finally i just fixed a lot of critical bugs! YAAAYYY! Script shortened Fixed event player say commands, and utf8 code fully. Fixed buy "weaponname" command Fixed the name of smoke grenade and flash grenade (Sorry my fault, because i use frost and flare grenade on my zombie server ) Changed es_doblock var at event player_say to es_xdoblock [b] 3.2.0.1[/b] Added a Credits's popup. Actually it was already binded to button 7, but it wasn't added in the menu. [b]3.2[/b] Fixed a lot of popup bugs. Fixed a critical bug when a player types in UTF8 character code (á,é,?,?,ú,ü,ö) then he buys the hole menu. Fixed Nightvision and Defuse kit. Now they can be bought normally. Fixed some buy codes. Have Fun [b]3.1a[/b] 3.1a Just fixed the popup. There are some remaining bug's that im going to fix. [u][b]Dan0000's Work[/b][/u] [b]3.0[/b] Script Shortened Es_Tools no longer necessary [b]2.0[/b] I shortened the script [b]1.35[/b] Fixed cfg file, and added a line to make the ZombieMod_BuyMenu variable public. [b]1.3[/b] Added [BuyMenu] to every message and made a weapon cfg file. [b]1.2[/b] Fixed some errors [b]1.1[/b] Fixed some syntax errors. [b] 1.0[/b] Allows alive humans to by any weapon, anywhere, at anytime. Also allows players to type shortcuts into the chat box.[/b]
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Version: 3.3.6 Stable
Updated on:
2013-01-08 16:00:48 by dretax14
File Name: zombie_buymenu.zip File Size: 10540 bytes (View Zip Contents)
Version Notes:
[b]Full Changelog: [u]My work:[/b][/u] [b]3.3.6 Stable[/b] Fixed the loader's unloading option. Added Editable prices :) Sadly you must modify the display popups manually atm. But in the config you can easily set the values. [b]3.3.5 Stable[/b] Fixed loader. Fixed equals in buymenu. [color=#FF0000][b]3.3.4 Stable[/b][/color] [color=#FF0000]Fixed the es_load popup line.(Sorry wrote it at wrong part) Fixed Script loading Fixed popup errors [b]Now [u]don't[/u] use es_load zombie_buymenu[/b] Remove that from autoexec.cfg Add es_load dretaxzmloadfix to your autoexec.cfg and restart your server.[/color] [b]3.3.3 Stable[/b] Fixed am_i_dead var Fixed that zombies could buy kevlars, and weapons. Fixed some blocks.(Script blocks) [b]3.3.2 Stable[/b] Fixed an old bug about some restriction problems with nightvision, and defusekit. [b] 3.3.1 Stable[/b] Fixed some interesting popup bugs O_o Fixed Version Number Fixed a buy command. Script is now fully ready to approve. Expecting from you guys some ideas for the script in the forum (Report bugs if you have) [b]3.3 Stable[/b] Finally i just fixed a lot of critical bugs! YAAAYYY! Script shortened Fixed event player say commands, and utf8 code fully. Fixed buy "weaponname" command Fixed the name of smoke grenade and flash grenade (Sorry my fault, because i use frost and flare grenade on my zombie server ) Changed es_doblock var at event player_say to es_xdoblock [b] 3.2.0.1[/b] Added a Credits's popup. Actually it was already binded to button 7, but it wasn't added in the menu. [b]3.2[/b] Fixed a lot of popup bugs. Fixed a critical bug when a player types in UTF8 character code (á,é,?,?,ú,ü,ö) then he buys the hole menu. Fixed Nightvision and Defuse kit. Now they can be bought normally. Fixed some buy codes. Have Fun [b]3.1a[/b] 3.1a Just fixed the popup. There are some remaining bug's that im going to fix. [u][b]Dan0000's Work[/b][/u] [b]3.0[/b] Script Shortened Es_Tools no longer necessary [b]2.0[/b] I shortened the script [b]1.35[/b] Fixed cfg file, and added a line to make the ZombieMod_BuyMenu variable public. [b]1.3[/b] Added [BuyMenu] to every message and made a weapon cfg file. [b]1.2[/b] Fixed some errors [b]1.1[/b] Fixed some syntax errors. [b] 1.0[/b] Allows alive humans to by any weapon, anywhere, at anytime. Also allows players to type shortcuts into the chat box.[/b]
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Version: 3.3.5 Stable
Updated on:
2012-10-30 14:07:27 by dretax14
File Name: zombie_buymenu.zip File Size: 9621 bytes (View Zip Contents)
Version Notes:
[b]Full Changelog: [u]My work:[/b][/u] [b]3.3.5 Stable[/b] Fixed loader. Fixed equals in buymenu. [color=#FF0000][b]3.3.4 Stable[/b][/color] [color=#FF0000]Fixed the es_load popup line.(Sorry wrote it at wrong part) Fixed Script loading Fixed popup errors [b]Now [u]don't[/u] use es_load zombie_buymenu[/b] Remove that from autoexec.cfg Add es_load dretaxzmloadfix to your autoexec.cfg and restart your server.[/color] [b]3.3.3 Stable[/b] Fixed am_i_dead var Fixed that zombies could buy kevlars, and weapons. Fixed some blocks.(Script blocks) [b]3.3.2 Stable[/b] Fixed an old bug about some restriction problems with nightvision, and defusekit. [b] 3.3.1 Stable[/b] Fixed some interesting popup bugs O_o Fixed Version Number Fixed a buy command. Script is now fully ready to approve. Expecting from you guys some ideas for the script in the forum (Report bugs if you have) [b]3.3 Stable[/b] Finally i just fixed a lot of critical bugs! YAAAYYY! Script shortened Fixed event player say commands, and utf8 code fully. Fixed buy "weaponname" command Fixed the name of smoke grenade and flash grenade (Sorry my fault, because i use frost and flare grenade on my zombie server ) Changed es_doblock var at event player_say to es_xdoblock [b] 3.2.0.1[/b] Added a Credits's popup. Actually it was already binded to button 7, but it wasn't added in the menu. [b]3.2[/b] Fixed a lot of popup bugs. Fixed a critical bug when a player types in UTF8 character code (á,é,?,?,ú,ü,ö) then he buys the hole menu. Fixed Nightvision and Defuse kit. Now they can be bought normally. Fixed some buy codes. Have Fun [b]3.1a[/b] 3.1a Just fixed the popup. There are some remaining bug's that im going to fix. [u][b]Dan0000's Work[/b][/u] [b]3.0[/b] Script Shortened Es_Tools no longer necessary [b]2.0[/b] I shortened the script [b]1.35[/b] Fixed cfg file, and added a line to make the ZombieMod_BuyMenu variable public. [b]1.3[/b] Added [BuyMenu] to every message and made a weapon cfg file. [b]1.2[/b] Fixed some errors [b]1.1[/b] Fixed some syntax errors. [b] 1.0[/b] Allows alive humans to by any weapon, anywhere, at anytime. Also allows players to type shortcuts into the chat box.[/b]
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Version: 3.3.4 Stable
Updated on:
2012-09-24 13:15:38 by dretax14
File Name: zombie_buymenu.zip File Size: 9650 bytes (View Zip Contents)
Version Notes:
[b]Full Changelog: [u]My work:[/b][/u] [color=#FF0000][b]3.3.4 Stable[/b][/color] [color=#FF0000]Fixed the es_load popup line.(Sorry wrote it at wrong part) Fixed Script loading Fixed popup errors [b]Now [u]don't[/u] use es_load zombie_buymenu[/b] Remove that from autoexec.cfg Add es_load dretaxzmloadfix to your autoexec.cfg and restart your server.[/color] [b]3.3.3 Stable[/b] Fixed am_i_dead var Fixed that zombies could buy kevlars, and weapons. Fixed some blocks.(Script blocks) [b]3.3.2 Stable[/b] Fixed an old bug about some restriction problems with nightvision, and defusekit. [b] 3.3.1 Stable[/b] Fixed some interesting popup bugs O_o Fixed Version Number Fixed a buy command. Script is now fully ready to approve. Expecting from you guys some ideas for the script in the forum (Report bugs if you have) [b]3.3 Stable[/b] Finally i just fixed a lot of critical bugs! YAAAYYY! Script shortened Fixed event player say commands, and utf8 code fully. Fixed buy "weaponname" command Fixed the name of smoke grenade and flash grenade (Sorry my fault, because i use frost and flare grenade on my zombie server ) Changed es_doblock var at event player_say to es_xdoblock [b] 3.2.0.1[/b] Added a Credits's popup. Actually it was already binded to button 7, but it wasn't added in the menu. [b]3.2[/b] Fixed a lot of popup bugs. Fixed a critical bug when a player types in UTF8 character code (á,é,?,?,ú,ü,ö) then he buys the hole menu. Fixed Nightvision and Defuse kit. Now they can be bought normally. Fixed some buy codes. Have Fun [b]3.1a[/b] 3.1a There are some remaining bug's that im going to fix. [u][b]Dan0000's Work[/b][/u] [b]3.0[/b] Script Shortened Es_Tools no longer necessary [b]2.0[/b] I shortened the script [b]1.35[/b] Fixed cfg file, and added a line to make the ZombieMod_BuyMenu variable public. [b]1.3[/b] Added [BuyMenu] to every message and made a weapon cfg file. [b]1.2[/b] Fixed some errors [b]1.1[/b] Fixed some syntax errors. [b] 1.0[/b] Allows alive humans to by any weapon, anywhere, at anytime. Also allows players to type shortcuts into the chat box.[/b]
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Version: 3.3.4 Stable
Updated on:
2012-09-24 12:58:55 by dretax14
File Name: zombie_buymenu.zip File Size: 9649 bytes (View Zip Contents)
Version Notes:
[b]Full Changelog: [u]My work:[/b][/u] [color=#FF0000][b]3.3.4 Stable[/b][/color] [color=#FF0000]Fixed the es_load popup line.(Sorry wrote it at wrong part) Fixed Script loading Fixed popup errors [b]Now [u]don't[/u] use es_load zombie_buymenu[/b] Remove that from autoexec.cfg Add es_load dretaxzmloadfix to your autoexec.cfg and restart your server.[/color] [b]3.3.3 Stable[/b] Fixed am_i_dead var Fixed that zombies could buy kevlars, and weapons. Fixed some blocks.(Script blocks) [b]3.3.2 Stable[/b] Fixed an old bug about some restriction problems with nightvision, and defusekit. [b] 3.3.1 Stable[/b] Fixed some interesting popup bugs O_o Fixed Version Number Fixed a buy command. Script is now fully ready to approve. Expecting from you guys some ideas for the script in the forum (Report bugs if you have) [b]3.3 Stable[/b] Finally i just fixed a lot of critical bugs! YAAAYYY! Script shortened Fixed event player say commands, and utf8 code fully. Fixed buy "weaponname" command Fixed the name of smoke grenade and flash grenade (Sorry my fault, because i use frost and flare grenade on my zombie server ) Changed es_doblock var at event player_say to es_xdoblock [b] 3.2.0.1[/b] Added a Credits's popup. Actually it was already binded to button 7, but it wasn't added in the menu. [b]3.2[/b] Fixed a lot of popup bugs. Fixed a critical bug when a player types in UTF8 character code (á,é,?,?,ú,ü,ö) then he buys the hole menu. Fixed Nightvision and Defuse kit. Now they can be bought normally. Fixed some buy codes. Have Fun [b]3.1a[/b] 3.1a There are some remaining bug's that im going to fix. [u][b]Dan0000's Work[/b][/u] [b]3.0[/b] Script Shortened Es_Tools no longer necessary [b]2.0[/b] I shortened the script [b]1.35[/b] Fixed cfg file, and added a line to make the ZombieMod_BuyMenu variable public. [b]1.3[/b] Added [BuyMenu] to every message and made a weapon cfg file. [b]1.2[/b] Fixed some errors [b]1.1[/b] Fixed some syntax errors. [b] 1.0[/b] Allows alive humans to by any weapon, anywhere, at anytime. Also allows players to type shortcuts into the chat box.[/b]
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Version: 3.3.3 Stable
Updated on:
2012-08-19 05:45:45 by dretax14
File Name: zombie_buymenu.zip File Size: 9056 bytes (View Zip Contents)
Version Notes:
[b][u]Full Changelog:[/u][/b] [b][i]My work:[/i][/b] [b]3.3.3 Stable[/b] Fixed am_i_dead var Fixed that zombies could buy kevlars, and weapons. Fixed some blocks.(Script blocks) [b]3.3.2 Stable[/b] Fixed an old bug about some restriction problems with nightvision, and defusekit. [b]3.3.1 Stable[/b] Fixed some interesting popup bugs O_o Fixed Version Number Fixed a buy command. Script is now fully ready to approve. Expecting from you guys some ideas for the script in the forum (Report bugs if you have) [b]3.3 Stable[/b] Finally i just fixed a lot of critical bugs! YAAAYYY! Script shortened Fixed event player say commands, and utf8 code fully. Fixed buy "weaponname" command Fixed the name of smoke grenade and flash grenade (Sorry my fault, because i use frost and flare grenade on my zombie server ) Changed es_doblock var at event player_say to es_xdoblock [b]3.2.0.1[/b] Added a Credits's popup. Actually it was already binded to button 7, but it wasn't added in the menu. [b]3.2[/b] Fixed a lot of popup bugs. Fixed a critical bug when a player types in UTF8 character code (á,é,?,?,ú,ü,ö) then he buys the hole menu. Fixed Nightvision and Defuse kit. Now they can be bought normally. Fixed some buy codes. Have Fun [b]3.1a[/b] 3.1a There are some remaining bug's that im going to fix. [i][b]Dan0000's Work[/b][/i] [b]3.0[/b] Script Shortened Es_Tools no longer necessary [b]2.0[/b] I shortened the script [b]1.35[/b] Fixed cfg file, and added a line to make the ZombieMod_BuyMenu variable public. [b] 1.3[/b] Added [BuyMenu] to every message and made a weapon cfg file. [b]1.2[/b] Fixed some errors [b]1.1[/b] Fixed some syntax errors. [b]1.0[/b] Allows alive humans to by any weapon, anywhere, at anytime. Also allows players to type shortcuts into the chat box.[/b]
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Version: 3.3.2 Stable
Updated on:
2012-08-16 04:41:11 by dretax14
File Name: zombie_buymenu.zip File Size: 8974 bytes (View Zip Contents)
Version Notes:
[b][u]Full Changelog:[/u][/b] [b][i]My work:[/i][/b] [b]3.3.2 Stable[/b] Fixed an old bug about some restriction problems with nightvision, and defusekit. [b]3.3.1 Stable[/b] Fixed some interesting popup bugs O_o Fixed Version Number Fixed a buy command. Script is now fully ready to approve. Expecting from you guys some ideas for the script in the forum (Report bugs if you have) [b]3.3 Stable[/b] Finally i just fixed a lot of critical bugs! YAAAYYY! Script shortened Fixed event player say commands, and utf8 code fully. Fixed buy "weaponname" command Fixed the name of smoke grenade and flash grenade (Sorry my fault, because i use frost and flare grenade on my zombie server ) Changed es_doblock var at event player_say to es_xdoblock [b]3.2.0.1[/b] Added a Credits's popup. Actually it was already binded to button 7, but it wasn't added in the menu. [b]3.2[/b] Fixed a lot of popup bugs. Fixed a critical bug when a player types in UTF8 character code (á,é,?,?,ú,ü,ö) then he buys the hole menu. Fixed Nightvision and Defuse kit. Now they can be bought normally. Fixed some buy codes. Have Fun [b]3.1a[/b] 3.1a There are some remaining bug's that im going to fix. [i][b]Dan0000's Work[/b][/i] [b]3.0[/b] Script Shortened Es_Tools no longer necessary [b]2.0[/b] I shortened the script [b]1.35[/b] Fixed cfg file, and added a line to make the ZombieMod_BuyMenu variable public. [b] 1.3[/b] Added [BuyMenu] to every message and made a weapon cfg file. [b]1.2[/b] Fixed some errors [b]1.1[/b] Fixed some syntax errors. [b]1.0[/b] Allows alive humans to by any weapon, anywhere, at anytime. Also allows players to type shortcuts into the chat box.
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Version: 3.3.1 Stable
Updated on:
2012-08-15 07:50:19 by dretax14
File Name: zombie_buymenu.zip File Size: 8970 bytes (View Zip Contents)
Version Notes:
[u][b]Full Changelog:[/b][/u] [i]My work:[/i] [b]3.3.1 Stable[/b] Fixed some interesting popup bugs O_o :D Fixed Version Number Fixed a buy command. Script is now fully ready to approve. Expecting from you guys some ideas for the script in the forum :D(Report bugs if you have) [b]3.3 Stable[/b] Finally i just fixed a lot of critical bugs! YAAAYYY! Script shortened Fixed event player say commands, and utf8 code fully. Fixed buy "weaponname" command Fixed the name of smoke grenade and flash grenade (Sorry my fault, because i use frost and flare grenade on my zombie server ) Changed es_doblock var at event player_say to es_xdoblock [b]3.2.0.1[/b] Added a Credits's popup. Actually it was already binded to button 7, but it wasn't added in the menu. [b]3.2[/b] Fixed a lot of popup bugs. Fixed a critical bug when a player types in UTF8 character code (á,é,?,?,ú,ü,ö) then he buys the hole menu. Fixed Nightvision and Defuse kit. Now they can be bought normally. Fixed some buy codes. Have Fun [b]3.1a[/b] 3.1a There are some remaining bug's that im going to fix. [b][i] Dan0000's Work[/i][/b] [b]3.0[/b] Script Shortened Es_Tools no longer necessary [b] 2.0[/b] I shortened the script [b]1.35[/b] Fixed cfg file, and added a line to make the ZombieMod_BuyMenu variable public. [b]1.3[/b] Added [BuyMenu] to every message and made a weapon cfg file. [b]1.2[/b] Fixed some errors [b]1.1[/b] Fixed some syntax errors. [b]1.0[/b] Allows alive humans to by any weapon, anywhere, at anytime. Also allows players to type shortcuts into the chat box.
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Version: 3.3 Stable
Updated on:
2012-08-14 10:29:08 by dretax14
File Name: zombie_buymenu.zip File Size: 8494 bytes (View Zip Contents)
Version Notes:
[b]3.3 Stable[/b] Finally i just fixed a lot of critical bugs! YAAAYYY! :D Script shortened Fixed event player say commands, and utf8 code fully. Fixed buy "weaponname" command Fixed the name of smoke grenade and flash grenade (Sorry my fault, because i use frost and flare grenade on my zombie server :D) Changed es_doblock var at event player_say to es_xdoblock [b]Note: Even if it's stable i will continue this addon ;)[/b]
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Version: 3.2.0.1
Updated on:
2012-08-14 09:08:06 by dretax14
File Name: zombie_buymenu.zip File Size: 8426 bytes (View Zip Contents)
Version Notes:
3.2.0.1 Added a Credits's popup. Actually it was already binded to button 7, but it wasn't added in the menu.
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Version: 3.2
Updated on:
2012-08-14 06:46:32 by dretax14
File Name: zombie_buymenu.zip File Size: 8422 bytes (View Zip Contents)
Version Notes:
3.2 Fixed a lot of popup bugs. Fixed a critical bug when a player types in UTF8 character code (á,é,?,?,ú,ü,ö) then he buys the hole menu. Fixed Nightvision and Defuse kit. Now they can be bought normally. Fixed some buy codes. Have Fun ;) :D
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Version: 3.2 Fixed
Updated on:
2012-08-14 06:42:53 by dretax14
File Name: zombie_buymenu.zip File Size: 0 bytes (View Zip Contents)
Version Notes:
3.2 Fixed a lot of popup bugs. Fixed a critical bug when a player types in UTF8 character code (á,é,?,?,ú,ü,ö) then he buys the hole menu. Fixed Nightvision and Defuse kit. Now they can be bought normally. Fixed some buy codes.
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Version: 3.1a
Updated on:
2012-08-13 07:19:08 by dretax14
File Name: zombie_buymenu.zip File Size: 8548 bytes (View Zip Contents)
Version Notes:
3.1a There are still some remaining bug's but im going to fix them ;)
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Version: 3.1a
Updated on:
2012-08-13 07:15:25 by dretax14
File Name: zombie_buymenu.zip File Size: 0 bytes (View Zip Contents)
Version Notes:

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Version: 3.1a
Updated on:
2012-08-13 07:06:14 by dretax14
File Name: zombie_buymenu.zip File Size: 0 bytes (View Zip Contents)
Version Notes:
3.1a There are some remaining bug's that im going to fix.
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Version: 3.1a
Updated on:
2012-08-13 06:57:40 by dretax14
File Name: zombie_buymenu.zip File Size: 0 bytes (View Zip Contents)
Version Notes:
3.1 Alpha. There are still some bug's, but i'm going to fix them ;)
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